Indeed, E2 max gives diminishing returns, so you only do that if you want to minmax for truly hard contents like high-risk Contingency Contract (above Risk 18 or equivalent with the rework). Generally, after E2 the priority is mastery and then module
Just an eagle. (Feel free to PM me if you want to talk to me).So, let's see if I get this priority list right:
E2 —> Mastery (M3-M6-M9?) —> Module (Lv.40-Lv.50.-Lv.60) —> Stop?
Is this correct?
Edited by Trainbarrel on May 5th 2024 at 1:28:27 PM
"If there's problems, there's simple solutions."Some operators WANT their modules because of various things, mind.
The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!Yeah but the base component needed for those also happens to be the rarest resource in the game from what I have experienced.
"If there's problems, there's simple solutions."yeah. They are so much of a bottleneck that I think I could afford mostly ignoring SSS for a few months after getting the first clear rewards and still have enough to max them now.
Is it possible the game is going to have Amiya being able to use every class in one unit?
yes. the question is if it is probable. in which case it depends on if they have 5 move arcs in mind or not.
For context. she starts off with Caster as the default. with Lungmen getting her Guard and Victoria set to give her Medic. The remaining classes are Vanguard, Defender, sniper, Supporter and Specialist.
FWIW the next arc is speculated to be Aegir, so I can see specialist being likely since that is what Specter and Gladdia are nowadays.
I doubt it will get that far. Unless they significantly increase the rate at which she gains new classes, to get all 8 she will need 5 more story arcs. Around 25 or so chapters. Which is at least 12 years of updates at the current rate.
That said, she will probably get a supporter alter-class at some point to round-up all 4 possible IS class teams.
Edited by NHunter on May 5th 2024 at 6:23:44 AM
I usually just get more module blocks from red cert shopping, that's about 480 red certs for 4 monthly :V
The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!that is still slow considering it takes 12 to get a mod to L3 (for 6*s at least)
The way I approach it is, if I intend to use the Operator (or if I just think they're cool) E2 level 20 is the bare minimum investment. I tend to raise Operators I actually want to use to E2 60 at least, especially since that's required for modules and some Operator Records.
Module leveling and mastery priority can vary based on Operator (and which module or skill you mean), but I see it as E2 - level 60 - SL7 - mastery of at least their bread and butter skill - module, in that order, in terms of how I view polishing up an Operator I intend to use.
It's been fun.RA did incalculable psychic damage to myself because now I have the compulsion to get every Operator to at least module unlock level before I use them
New annihilation map was easy, but wow, did it lag for me by the end with all the flying enemies spawned at once. It's a good thing you can get rid of them all by just throwing a bait
If you've been playing the emotion matching minigame and done enough composing, you might have gotten a secret piece called "Tomorrow's Opus". It sounds extremely familiar.
The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!I got that one on day 2 by sheer accident and had no idea what that was about.
This mini-game isn't so hard though, especially since it gives you hints after enough failed attempts.
Edited by Trainbarrel on May 6th 2024 at 3:04:57 PM
"If there's problems, there's simple solutions."I just spammed sometimes until it tells me what to use.
It's a celebration of the game itself by being a rearrangement of the title theme. It being called Tomorrow's Opus is an in-joke about the game's Chinese title (ζζ₯ζΉθ, which translates into Tomorrow's Ark). The piece's description is a slightly different version of what Amiya says in the second concept trailer.
It's also a long-lost composition by the famous Graf Pengwan, an Old Master of 300 years past in Leithanian musical culture.
...Please don't tell me Kal'tsit found it and used it for the menu theme, I dread the amount of royalties we would have to pay the Graf.
The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!Is he Emperor before he moved on to rap? He used to be a classical musician in Leithanien before changing career
Just an eagle. (Feel free to PM me if you want to talk to me).Yeah, pretty much. I was half expecting him to show up, lol.
The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!If you have Tomorrow's Opus, use it and you get a secret conversation where Emperor shows up to look at his old Spire.
Re: the new anni, Lin basically sat there and tanked all the drones for me, effectively taking out any sense of danger since everything else got murdered by Virtuosa, Typhon, Thorns and Chongyue.
Onto other recognizable tracks. I heard the Revolutionary Etude as the Angers song. I'm pretty sure that also for symbolic reasons.
I'm betting the other three tracks are also well known classical pieces as well, but I'm not sure which is which.
New annihilation map cleared on the first try. Wasn't too bad and I got to use Silverdaddy for the first time in a while.
Burning love!
E2 is the most important, you can't even start mastering skills without it. Levels are the least important, most of my E2 are at level 50 and doing just fine.